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AirPlay support?

PostPosted: Sun Aug 18, 2013 6:03 pm
by plastikman
Any way you can add airplay support to dsub?

https://plus.google.com/110558071969009 ... 3jF2JynLc2

I have the APK in case koush takes it down.

Re: AirPlay support?

PostPosted: Tue Aug 20, 2013 3:45 pm
by daneren2005
That isn't AirPlay support, that is ChromeCast support. And while I am working on it already, I am not going to support it until Google makes the SDK official. Right now the sdk doesn't work unless you manually whitelist your receiver, or reverse engineer it like he did (which I am not going to do)

Re: AirPlay support?

PostPosted: Sat Aug 24, 2013 9:05 pm
by plastikman
Stoked to hear you are working on chromecast support! Looking forward for the SDK being released.

Re: AirPlay support?

PostPosted: Thu Aug 29, 2013 3:14 pm
by odt
Hey. What about something tested-and-tried? Ie. playback to any UPNP audio renderer?

Re: AirPlay support?

PostPosted: Thu Aug 29, 2013 3:23 pm
by daneren2005
odt wrote:Hey. What about something tested-and-tried? Ie. playback to any UPNP audio renderer?

Also in the works. I have already done some work on the back-end of the app to abstract what type of "Remote Control" the app is doing (should be transparent to end users at this point), so that I can move beyond just using a jukebox controller. In order to make it all complient with the ChromeCast in the future though, I am trying to setup it all up to work with the newish MediaRouter API, which is terribly documented and kind of difficult to deal with. There appears to be a decent open source UPnP API for Android though, so once I have all the back-end logic worked out it should be fairly simple to add support for UPnP server support. And hell, once I get that worked out I might even be able to find a decent AirPlay library to hook into as well, but one step at a time ;)

Re: AirPlay support?

PostPosted: Thu Aug 29, 2013 6:52 pm
by odt
Way to go! Looking forward how it progresses :)