Push sound to clients instead of Pulling it from server?

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Push sound to clients instead of Pulling it from server?

Postby eb091110 » Tue Dec 30, 2014 8:17 am

Hi,

Would it be possible to control one or multiple external players from the servers web interface?
Most external players i found are actually pulling the stream files from the server, could we push a stream towards a connected client instead?
Imagine a player in the living room another one in the kitchen, bedroom etc...all managed and controlled from the servers web GUI.
Maybe you could team/group multiple players at once, all using the same or individual stream?

Wishful thinking? :)

Regards,
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Re: Push sound to clients instead of Pulling it from server?

Postby squashed » Wed Dec 31, 2014 4:09 pm

You can already do this with DLNA?

You can instruct the DLNA Server to push media to a DLNA Renderer.

Subsonic is already a DLNA Server - many Smart TVs are Renderers and all PCs and most phones.

I tried it with a Windows 7 machine with Media player open and streaming on (that's the DLNA renderer in Windows 7) and Bubbleupnp installed on my phone(Samsung S4 - Server and Renderer) and was able to instruct my Windows 7 Media Player to play it's music(which it got from the DLNA Server on Subsonic elsewhere) on my phone (not that you'd want to do that - but it's in the DLNA spec. and it does work).

So in that example I had Subsonic running on a Media server on the network, Windows Media Player running on a Windows 7 box taking the music from Subsonic and pushing it to and playing it on my phone - all using DLNA - not a web browser or Subanyapp in sight.

Helpful?

:D
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Re: Push sound to clients instead of Pulling it from server?

Postby eb091110 » Thu Jan 01, 2015 10:38 am

Hi,


I have tried Bubbleupnp as a renderer before, and i am not convinced of it. Sometimes the renderer is not found, you have to restart the app, etc, etc...
This might be a bit off topic for this forum, but the alternative I am using right now is running logitech media server (formally known as squeezebox server) next to subsonic, this with an android app squeezeplayer installed on multiple old android phones.Each phone is connected to an av receiver.
Via the logitech media server webgui (or the logitech android app) I can push music to each player individually (bedroom, livingroom, etc..) or push the same stream to multiple players.

So currently unfortunately I have to use 2 products and maintain 2 separate media libraries. One for listening in house (LAN) and Subsonic for outdoors.
It would be nice if both could be integrated into one solution.
eb091110
 
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Re: Push sound to clients instead of Pulling it from server?

Postby mbro » Mon Jan 05, 2015 10:54 pm

I'm in a similar boat. I have subsonic running in a chrooted jail on freenas (consider it a VM). I want Subsonic to stream an audio stream to my Yamaha RX-A830 receiver, which supports upnp/dlna. I'm guessing now... Guessing I want to set up a player that specifies the receiver as the output. Player type: External Player. Player name: does this have to be the advertised DLNA name of the receiver? Something else? IP address?

I would also like to be able to control streaming to this player via the subsonic app on my android phone. I haven't seen a place where I can select a specific player (other than RC - Jukebox mode). Client enhancement request??? Do any of the other subsonic clients support playback/streaming to an external DLNA device?
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Re: Push sound to clients instead of Pulling it from server?

Postby daneren2005 » Tue Jan 06, 2015 2:25 am

I am working on adding support to DSub but it is not complete.

Sent from my Nexus 5 using Tapatalk
Developer of DSub for Android
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