I'd like to re-state again the unnecessary complexity in defining players by IP address. I logon to subsonic with a single ID from my various internal PC's and external sources, and after a recent check I had over a dozen players configured (again).
I was looking because I was trying to reset the player back to an external player from the internal player, but the change wasn't recognized. Near as I can tell, I was configuring the 'wrong' player.
People don't want to worry about IP addressses.
I'd like to say again, players should tied to user ID's. If you need more granularity than that, then use more user id's.
Thanks for listening.