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HighlandRanger wrote:I did that already . Yes, it's static, and yes TCP & UDP port 8080 point to the Server Static Internal IP.
GJ51 wrote:Changing the external ip address from your ISP won't prevent being able to connect to Subsonic after you hit the save button on the Settings/Network page. When you hit save, that's what SS does, it transmits the external ip:portnumber and your "easy-to-remember servername" that you entered to subsonic.org so that the redirection can take place on the subsonic.org server.
If you hit save and you get the mesg that the name was saved but it could not connect, then that's what's happened - you transmitted the easy to remember name, your ISP assigned external ip address and the port number that Subsonic is listening on at the host machine. The response is telling you that it has that information, but when it tries to make the connection, the path is blocked and it is not getting a response from your sever. When this happens, you can test to see if the port is open by going to canyouseeme.org and entering the port number and you will see that indeed, from the internet, the port does not respond and the communication path is blocked.
If you cab reach the server from another machine or device from within the network, tha's a good thing, it means that the firewall on the host machine is open and Subsonic isworking properly. The only obstacle for connecting from outside has to be the router and the port forwarding rule. Check to see that the port is being forwarded to the proper INTERNAL ip address. Modify if neccessary and test again with canyouseeme.org. Once the port is responding you are good to go.
Sometimes a router needs a reboot in order for any rule changes to work.
Make sure you don't use 80 or 443 for the port numbers.
HTH
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