Subsonic 4.6.beta1 released

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Re: Subsonic 4.6.beta1 released

Postby utopian » Thu Nov 03, 2011 9:05 pm

just noticed this.. i can see the Donate link.. i have a subsonic address registered.. is this right.??. i thought the donate disappeared with a registered subsonic name ? i could be wrong.. ?

ah now showing that i only have til Dec 3rd to use this... Been using since March 2010

PM to Sindre :)
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Re: Subsonic 4.6.beta1 released

Postby bbrinkmann » Thu Nov 03, 2011 10:25 pm

Looks good.
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Re: Subsonic 4.6.beta1 released

Postby sindre_mehus » Fri Nov 04, 2011 6:40 am

sindre_mehus wrote:
sindre_mehus wrote:Lately there has been an increasing problem with people using illegal license keys. This version uses a new and stronger verification that the license key is indeed valid. If you have purchased a license and still get this error, could you please contact me by PM or email so I can look into it?

Thanks,
Sindre


I believe I have identified the error and I'm working on a fix. Will keep you posted.


This should now be working again. Please restart your Subsonic server.

Again, sorry for the inconvenience!
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Re: Subsonic 4.6.beta1 released

Postby utopian » Fri Nov 04, 2011 8:14 am

sindre_mehus wrote:
sindre_mehus wrote:
sindre_mehus wrote:Lately there has been an increasing problem with people using illegal license keys. This version uses a new and stronger verification that the license key is indeed valid. If you have purchased a license and still get this error, could you please contact me by PM or email so I can look into it?

Thanks,
Sindre


I believe I have identified the error and I'm working on a fix. Will keep you posted.


This should now be working again. Please restart your Subsonic server.

Again, sorry for the inconvenience!
Sindre


yep working for me now.. brilliant

Many Thanks as always...
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Re: Subsonic 4.6.beta1 released

Postby archrival » Fri Nov 04, 2011 6:44 pm

sindre_mehus wrote:
sindre_mehus wrote:
sindre_mehus wrote:Lately there has been an increasing problem with people using illegal license keys. This version uses a new and stronger verification that the license key is indeed valid. If you have purchased a license and still get this error, could you please contact me by PM or email so I can look into it?

Thanks,
Sindre


I believe I have identified the error and I'm working on a fix. Will keep you posted.


This should now be working again. Please restart your Subsonic server.

Again, sorry for the inconvenience!
Sindre


Working for me as well, thank you.
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Re: Subsonic 4.6.beta1 released

Postby matzmann » Mon Nov 07, 2011 3:43 pm

Hi Sindre,

thanks for the update!

May I ask what exactly the 'new jukebox features' are?

(I didn't test the new release yet, since the mainboard of my living room server is on repair right now.)

Best regards
Matthias
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Re: Subsonic 4.6.beta1 released

Postby sindre_mehus » Mon Nov 07, 2011 7:04 pm

matzmann wrote:Hi Sindre,

thanks for the update!

May I ask what exactly the 'new jukebox features' are?

(I didn't test the new release yet, since the mainboard of my living room server is on repair right now.)

Best regards
Matthias


Take a look at "jukeboxControl" on http://subsonic.org/pages/api.jsp and look for "Since 1.7.0".

Cheers
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Re: Subsonic 4.6.beta1 released

Postby vollbr0t » Mon Nov 07, 2011 9:29 pm

since the new update i have a lot of trouble with the transcoding...
i'm downsampling everything to 128bkit... and since the update a lot of mp3s don't play correct. the play just stops at specific mp3s. always on the same spot. there is no error-message in the log. the mp3s just won't play above some point. :(
i realised that some mp3s work after i recode them...

my server is running under windows 7. i do have the problem with both my client-pcs: windows 7, google chrome; ubuntu, google chrome
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Re: Subsonic 4.6.beta1 released

Postby emjayoh » Tue Nov 08, 2011 2:38 am

I really like the improved transcoding simplicity...

One question to those who would know: I was previously transcoding all of my 24/96+ flac files to .wav format. I noticed that it seems to work with this new mp3 transcoding... am I getting full lossless audio? It indicates the correct kpbs etc. when playing. I didn't know mp3's could reach higher qualities like that...
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Re: Subsonic 4.6.beta1 released

Postby BKKKPewsey » Tue Nov 08, 2011 3:11 am

Sorry to burst the bubble but they can't :P
SS will report the original bitrate. Check your log you should see FFMpeg doing it stuff.
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Re: Subsonic 4.6.beta1 released

Postby sindre_mehus » Tue Nov 08, 2011 4:41 pm

GJ51 wrote:Adding new settings in the transcoding applies them to existing players. This really screws things up when trying to add transcodings only meant to be used on the Android player.

This new system is much simpler, but takes a lot of flexibility away. I'm not sure I'll be able to use it over the long run. I frequently get 70 to 80 players generated. If I add Android specific transcodings, but have no control over the setting being default or not and it applies to all existing players already in use, I'll foul up all the desktop players when I add the android specific settings.

This is exactly the opposite behavior of previous versions that allowed you to select whether or not a transcoding was a default setting and it then had to be added to any previously generated player.

Adding the default check box back in would be helpful and probably make things easier to manage. I wouldn't have an issue with default setting being updated on all exising players if new settings NOT checked as default could be added without updating all players automatically.

I'd like to have the "Enabled" checkbox back as well. This was invaluable in the past for trying different transcodings without losing previous work. Perhaps, just enabling an "Advanced Mode" on the transcoding page that reverts to the old style for us old timers. This way, new users have a simplified interface and tweakers would still be able to have the power and flexibility of the previous setup.



Let's say you want to use ogg transcoding for streaming to Android. Then I think it should work to create a new entry in Settings > Transcoding, making sure it's below the existing "mp3 audio" entry. The new entry, call it "ogg audio", will be almost identical to "mp3 audio", but of course convert to ogg rather than mp3.

Then turn off the "mp3 audio" transcoding for your Android players and you're good to go.

I haven't tested this myself, but I think it should work. Subsonic picks the first eligible transcoding in the list when it transcodes a given file for a given player.

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Re: Subsonic 4.6.beta1 released

Postby GJ51 » Tue Nov 08, 2011 4:45 pm

Thanks Sindre,

I'll give it a try and let you know how it goes.
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Re: Subsonic 4.6.beta1 released

Postby corbincc » Tue Nov 08, 2011 5:17 pm

what is the command line to transcode mp3 to ogg?
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Re: Subsonic 4.6.beta1 released

Postby sindre_mehus » Tue Nov 08, 2011 5:57 pm

corbincc wrote:what is the command line to transcode mp3 to ogg?


Try this:

ffmpeg -i %s -ab %bk -v 0 -f ogg -
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Re: Subsonic 4.6.beta1 released

Postby corbincc » Tue Nov 08, 2011 7:40 pm

ffmpeg -v 0 -i %s -f ogg -vn -acodec libvorbis -ar 44100 -aq 2 -ac 2 -map_meta_data 0:0 -

this is what i got working on the android player.. but now i have to uncheck all the other players.. because the webplayer in subsonic now will NOT stream unless I uncheck mp3>ogg... why?
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