Cache Limit?

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Cache Limit?

Postby muvipix » Fri Jan 27, 2012 7:07 pm

I have about 20GB of music in the cache (for occasional offline access) and now when I try to launch Subsonic, it's hit & miss whether it launches at all. A blank screen ensues, with Subsonic in the title bar, and eventually it times out and states that "process.net.sourceforge.subsonic.androidapp is not responding".

Is there a limit on the cache (setting to unlimited)?

Edit to add: now I'm getting a force close window - "The application Subsonic (process.net.sourceforge.subsonic.androidapp) has stopped unexpectedly. Please try again later". The app never even launched ?
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Re: Cache Limit?

Postby muvipix » Sat Jan 28, 2012 1:09 pm

*** crickets chirping ***

:mrgreen:
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Re: Cache Limit?

Postby evereux » Sat Jan 28, 2012 7:08 pm

Try deleting some of your cache? How much free space do you have?
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Re: Cache Limit?

Postby muvipix » Sat Jan 28, 2012 8:23 pm

That's actually what I ended up doing. This was a 32GB card. I guess at that capacity of cached music, Subsonic starts choking. Understandable I guess - must be [indexing] it upon launch or something.

I was also going to try to make playlists using the cached music (for other players), but after investigating the format they're being saved as (added hypens, *complete., etc), too laborious for that.

Thanks for your response.
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