by GJ51 » Fri Oct 26, 2012 9:38 pm
Well, this brings us back to what is practical in each environment. There's no need for any transcoding on the desktop if you pipe everything to VLC, so we're really talkin about what's pratical in iOS for portable devices usually getting connected over 2g/4g or wifi. If you can get ogg working with your iOS devices I think that is your best option as it is well regarded for it's efficiency and quality at higher settings. Again my recollection is that we weren't able to get it working before on iOS but it's worth a try if the iSub and other app authors confirm if they can play ogg.
Otherwise I think you'll be stuck with whatever transcoding is set up for your apps.
Even ogg is going to transcode into something less than lossless, but I haven't heard of any way around that on portable devices. My Android app can handle mp3 or ogg coming from the server - that's it; and that's fine by me because in most environments where I'm using the phone app I need the compression to get reasonable playback without buffering and playback problems.
Of course, the best answer is a Samsung Galaxy SIII with 32GB internal and a 64GB external SD. Then you can just load it up with whatever you want to take with you in HQ.
I'm actually waiting to pull the trigger on the 64GB internal mem Note 2 and add the 64 GB ext SD for a total of 128 GB of storage. Then bandwidth won't be an issue when I'm on the road.
Last edited by
GJ51 on Sun Oct 28, 2012 7:06 pm, edited 1 time in total.
Gary J
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