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daneren2005 wrote:2) It doesn't cause the media player to wait until the file is fully downloaded before starting.
mr_nobody wrote:daneren2005 wrote:2) It doesn't cause the media player to wait until the file is fully downloaded before starting.
I briefly tested this on a gingerbread device and it did not start playing until well after all _4_ songs had finished downloading, never mind the first file.
daneren2005 wrote:Good news, I was able to track down the two issues I'm aware of:
1) Some songs would end early and the next song would start playing along side the one already going. This was because the work around I was using was basing whether it was done or not off of a guessed file size, which was wrong in some cases.
2) GB (and probably below) devices were having a weird issue where they would just seem to hang forever. I was able to track this down to ICS+ devices properly encoding the filename without any work done by me, but apparently on older devices I needed to explicitly encode the strings. I was able to verify that it was broken on my Atrix, and that it is now working correctly.
Time for round 2, check OP for new Beta
daneren2005 wrote:Really, I think I'm just going to get rid of the buffer length option. Does anyone use it for anything other then to get rid of stuttering? Any fix to this remaining issue is going to possibly break other fixes and require a lot of hacking fixes to get it all to work together. It seems all around safer to just remove it.
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